
Summary
When it comes to security and defense, everyone makes sure they equip themselves as best they can. The best technology, the most popular method, the one that has proven itself year after year. But the most important thing to know is that no matter the equipment or the method, what matters most is the person holding the reins of such a mission.
Here is the legendary Garth, Lone Warrior And pillar from the border ofArchante.
Garth is the symbol of loyalty, defense, and resilience in the face of the perils of the Rift.Alvilid to the Wall of Bones, his piercing gaze lets nothing escape his vigilance, he watches everything very closely.
These two maps (standard and alternative) transport us to a rich, disturbing, almost unsettling universe. The mists hide unsuspected threats and Garth reveals his two sides, on one side the relentless observer that he is, and on the other side, the fierce fighter that he embodies. Discover how this legendary guardian devotes himself body and soul to The Defense of the Wall against the menacing shadows of the Rift.

Garth is keeping an eye on things!
In the standard version of this SR map, as the first light of day touches the Wall of Bones, this living rampart made of brambles and skeletons comes back to life. Garth's silhouette can be seen in the distance near this supernatural setting. He is there, standing on the guard path, scanning the horizon.
Her head is so smooth it reflects the golden light of the rising sun. On her face, tribal makeup, similar to a black tattoo, circles her eyes and slopes slightly down to her cheekbones.
He has a mystical and intimidating aura. This bald old man with tired knees has forgotten the definition of diplomacy. He no longer filters these words and does not hesitate to make his thoughts known, even when it is not necessary or when no one asks him to.
What do the marks on his face represent? Are they related to the Wall and his role as guardian?
His posture is straight, with a slightly hunched back. Garth is solid, almost unshakeable, if it weren't for his knees, which are starting to rust.
He is draped in a beige cloak with thick textures, similar to dragon scales. Garth wears dark, light clothing. At his belt, he displays a dagger, a sign that he is prepared for the possibility of having to defend his life. He rests on his long, sharp-tipped spear, which he uses like a cane.
Garth's features are hardened by years of defending this border, and his facial expressions express both his fatigue and his determination.
Around him, the Wall is awakening. The dew-soaked brambles seem to vibrate, and the bones crackle gently beneath the imperceptible movements of the enchanted vegetation. The air is impregnated with a mixture of the humidity of fresh morning dew and the acrid smell of the remains of an open-air cemetery.
Garth, motionless, remains focused. He raises a hand to his forehead, shielding his eyes from the dazzling rays of the sun rising over the horizon. The cool wind carries with it the muffled sounds of the surroundings. Through the misty lines rising from the Wall, Garth thinks he can make out moving shapes. His narrowed eyes fix on the distant sky, where winged silhouettes appear—surely, they are Lacrimores!
These terrifying creatures, known for their piercing screams and relentless hearing, seem to prowl near borders. The winged figures simply danced, following the boundaries of the horizon. They approached very slowly and dangerously.
Garth remains motionless, his hand tightly gripping the handle of his spear. It's not yet time to act, but the tension is at its peak. The air is clear and calm, as if frozen in this moment.

Heaven attacks Garth!
In the Alternative version, the fragile calm of dawn shatters in an instant. The air splits in a heart-rending scream, which rushes into the interstices of the bones, carried by a furious wind. A Lacrimore plunges from the sky!
Its massive wings flapping frantically, sharp claws heading straight for Garth. The warrior no longer has time to hesitate or think; he understands that it's either him or the creature.
Then with his spear, he splits the air in a flash, striking the creature in mid-air.
The impact is brutal, the Lacrimore retreats with a terrifying cry of pain, while the beast's blood splatters the ground. The fight has only just begun!
A second, even more powerful scream echoed behind him. Another beast emerged from the shadows. Garth spun around quickly, his gaze etched with rage; he couldn't lose his focus.
The tattoos around Garth's eyes and his battle cry accentuate the dangerous aspect of this fight and underline his tribal expression.
His cape billows behind him like an angel's wings, giving him the insolent air of a superhero. The roar of the wind mingles with the crashing of bones and the frantic beating of the Lacrimore's wings. The creatures' claws clash with the blade of Garth's spear in a metallic symphony. The brambles of the Wall come to life, tensing as if to repel the attackers.
Garth fights fiercely, his muscles tense, his breath coming in gasps. Every blow is an attempt to survive. Yet, in the midst of the turmoil, a horrifying thought crosses his mind: How much longer can he repel these incessant attacks? But he doesn't have the luxury of distraction. A new charge of lacrimore demands his full attention.


Garth, guardian and guarded!
This week's two SR cards tell Garth's story and reveal the vulnerability of his mission. Garth is a man forged by war, both a watchful guardian and a relentless warrior. The Wall of Bones is his life, even if he wishes it didn't also become his death site. It is omnipresent to him, much more than a backdrop. It is a living entity, an ally; he knows it well.
The contrast between the two scenes illustrates the complexity of his role. Sometimes a solitary watchman, guessing and anticipating threats. Sometimes a relentless fighting guardian, defending every stone of the border with unwavering determination. The Wall creaks, rumbles, and growls, but it holds firm, like him. This connection between Garth and this living rampart nevertheless raises a question.
Is he the one protecting the Wall? Or is it the Wall that protects him?
Garth is, in spite of himself, a prisoner and symbol of the eternal struggle between order and chaos, between hope and despair. He is the guarantor of the security of something that intrigues him as much as it fascinates him. No one knows the value of this Wall of Bones as well as he does.